? 图形学中的多组分流体模拟:最新进展报告
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Journal of Computer Science and Technology 2018, Vol. 33 Issue (3) :431-451    DOI: 10.1007/s11390-018-1829-0
Special Section of CVM 2018 << Previous Articles | Next Articles >>
图形学中的多组分流体模拟:最新进展报告
Bo Ren1, Member, CCF, ACM, Xu-Yun Yang1, Ming C. Lin2, Fellow, ACM, IEEE Nils Thuerey3, Member, ACM, Matthias Teschner4, Member, ACM, Chenfeng Li5
1 College of Computer and Control Engineering, Nankai University, Tianjin 300071, China;
2 Department of Computer Science, University of Maryland, College Park, MD 20742, U.S.A.;
3 Department of Informatics, Technical University of Munich, Munich 80333, Germany;
4 Department of Computer Science, University of Freiburg, Freiburg 79098, Germany;
5 College of Engineering, Swansea University, Swansea SA28 PP, U.K
Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report
Bo Ren1, Member, CCF, ACM, Xu-Yun Yang1, Ming C. Lin2, Fellow, ACM, IEEE Nils Thuerey3, Member, ACM, Matthias Teschner4, Member, ACM, Chenfeng Li5
1 College of Computer and Control Engineering, Nankai University, Tianjin 300071, China;
2 Department of Computer Science, University of Maryland, College Park, MD 20742, U.S.A.;
3 Department of Informatics, Technical University of Munich, Munich 80333, Germany;
4 Department of Computer Science, University of Freiburg, Freiburg 79098, Germany;
5 College of Engineering, Swansea University, Swansea SA28 PP, U.K

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摘要 可能包含相变的多组分流体相互作用的真实感模拟是图形学中具有挑战性的课题。在视觉效果上,多相多组分流体现象包括复杂多变的表面结构与丰富的颜色变化,它们可以大大增强图形应用的视觉表现。计算多相间的交互作用,运动以及空间分布的模型常常复杂而难以实时化。近来,许多不同的基于物理定律与新离散方法的算法被图形学引入以处理复杂的多相流体现象,并且提供整体计算上的加速与数值稳定性的提高。本最新进展报告通过按所处理多相多组分流体现象的不同种类对各方法进行分类,对近年图形学中的多组分流体模拟最新进展进行总结。
关键词物理模拟   多组分流体   计算机图形学     
Abstract: Realistic animation of various interactions between multiple fluids, possibly undergoing phase change, is a challenging task in computer graphics. The visual scope of multi-phase multi-fluid phenomena covers complex tangled surface structures and rich color variations, which can greatly enhance visual effect in graphics applications. Describing such phenomena requires more complex models to handle challenges involving calculation of interactions, dynamics and spatial distribution of multiple phases, which are often involved and hard to obtain real-time performance. Recently, a diverse set of algorithms have been introduced to implement the complex multi-fluid phenomena based on the governing physical laws and novel discretization methods to accelerate the overall computation while ensuring numerical stability. By sorting through the target phenomena of recent research in the broad subject of multiple fluid, this state-of-the-art report summarizes recent advances on multi-fluid simulation in computer graphics.
Keywordsphysical simulation   multiple fluid   computer graphics     
Received 2018-02-01;
本文基金:

This work is supported by the National Key Research and Development Program of China under Grant No. 2017YFB1002701, the National Natural Science Foundation of China under Grant No. 61602265. The authors would also like to thank the support from the Engineering Research Network Wales and the Royal Academy of Engineering, UK.

About author: Bo Ren received his Ph.D. degree in computer science from Tsinghua University, Beijing, in 2015. He is currently a lecturer in the College of Computer and Control Engineering, Nankai University, Tianjin. His research interests include physically-based simulation and rendering, scene geometry reconstruction and analysis. His recent research focuses on multi-fluid and multi-phase simulations in computer graphics.
引用本文:   
Bo Ren, Xu-Yun Yang, Ming C. Lin, Nils Thuerey, Matthias Teschner, Chenfeng Li.图形学中的多组分流体模拟:最新进展报告[J]  Journal of Computer Science and Technology , 2018,V33(3): 431-451
Bo Ren, Xu-Yun Yang, Ming C. Lin, Nils Thuerey, Matthias Teschner, Chenfeng Li.Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report[J]  Journal of Computer Science and Technology, 2018,V33(3): 431-451
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