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Journal of Computer Science and Technology 2014, Vol. 29 Issue (5) :799-811    DOI: 10.1007/s11390-014-1469-y
Computer Graphics and Multimedia Current Issue | Archive | Adv Search << Previous Articles | Next Articles >>
Crowd Simulation and Its Applications: Recent Advances
Ming-Liang Xu1(徐明亮), Member, CCF, ACM, IEEE, Hao Jiang2(蒋 浩), Member, CCF, ACM, IEEE, Xiao-Gang Jin3(金小刚), Member, ACM, IEEE, Zhigang Deng4 (邓志刚), Senior Member, IEEE, Member, ACM
1. School of Information Engineering, Zhengzhou University, Zhengzhou 450000, China;
2. Beijing Key Lab of Mobile Computing and Pervasive Devices, Institute of Computing Technology Chinese Academy of Sciences, Beijing 100190, China;
3. State Key Lab of CAD&CG, Zhejiang University, Hangzhou 310058, China;
4. Department of Computer Science, University of Houston, Houston, TX 77204-3010, U. S. A.

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Abstract This article surveys the state of the art crowd simulation techniques and their selected applications, with its focus on our recent research advances in this rapidly growing research field. We first give a concise overview on the mainstream methodologies of crowd simulation. Then, we describe our recent research advances on crowd evacuation, pedestrian crowds, crowd formation, traffic simulation, and swarm simulation. Finally, we offer our own perspectives on open crowd simulation research challenges and point out potential future directions in this area.
Articles by authors
Ming-Liang Xu
Hao Jiang
Xiao-Gang Jin
Zhigang Deng
Keywordscrowd simulation   emergency evacuation   pedestrian crowds   crowd formation   traffic simulation   and swarm simulation     
Received 2014-02-26;

This work was supported in part by the National Natural Science Foundation of China under Grant Nos. 61202207, 61100086, 61272298, 61210005, 61472370, 61170214, and 61328204, the National Key Technology Research and Development Program of China under Grant Nos. 2013BAH23F01, 2013BAK03B07, and 2013BAK03B0, the Postdoctoral Science Foundation of China under Grant Nos. 2012M520067 and 2013T60706, the National Nonprofit Industry Specific Program of China under Grant No. 2013467058, and the Research Fund for the Doctoral Program of Higher Education of China under Grant No. 20124101120005.

About author: Ming-Liang Xu is an associate professor in the School of Information Engineering of Zhengzhou University, China, and the secretary of the Virtual Reality Committee for the China Society of Image and Graphics. His research interests include computer animation, virtual and augment reality, and mobile computing. Xu got his Ph.D. degree in computer science and technology from the State Key Lab of CAD&CG at Zhejiang University in 2012.
Cite this article:   
Ming-Liang Xu, Hao Jiang, Xiao-Gang Jin, Zhigang Deng.Crowd Simulation and Its Applications: Recent Advances[J]  Journal of Computer Science and Technology, 2014,V29(5): 799-811
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