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›› 2013,Vol. 28 ›› Issue (3): 490-498.doi: 10.1007/s11390-013-1350-4
所属专题: Artificial Intelligence and Pattern Recognition; Computer Graphics and Multimedia
• Special Section on Selected Paper from NPC 2011 • 上一篇 下一篇
Guo-Fu Xie1,2 (谢国富), Member, ACM, Xin Sun3 (孙鑫), Member, ACM, and Wen-Cheng Wang1 (王文成), Member, CCF
Guo-Fu Xie1,2 (谢国富), Member, ACM, Xin Sun3 (孙鑫), Member, ACM, and Wen-Cheng Wang1 (王文成), Member, CCF
本文提出一种的方法,它能够在景深效果绘制中有效地处理二次光线,极大地增强了场景真实感。迄今,在实时及交互式景深绘制中,还很少有关注含二次光线的景深效果。因为相比于主光线,二次光线有更少的一致性,因此它们更难处理。本文使用新的方式聚类二次光线,在每个聚类中,对可能与此聚类中的二次光线相交的物体,采用虚拟视点对其构造基于层次图像的表示。因此,本文能够利用聚类中二次光线的一致性,加速处理景深绘制中的二次光线。结果表明,本文方法能在通用图形卡上交互式地生成带有反射或折射的景深绘制效果。
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