Volumetric Virtual Environments
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Abstract
Driven by fast development of both virtual reality and volume visualization, we discuss some critical techniques towards building a volumetric VRsystem, specifically the modeling, rendering, and manipulations of a volumetric scene.Techniques such as voxel-based object simplification, accelerated volume rendering,fast stereo volume rendering, and volumetric "collision detection" are introduced andimproved, with the idea of demonstrating the possibilities and potential benefits ofincorporating volumetric mode…
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