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视频中静态场景光照估计及应用

Static Scene Illumination Estimation from Video with Applications

  • 摘要: 我们提出了一个系统,能从视频中自动恢复场景几何和光照,并支持多种应用。以往的基于图像的光照恢复方法或需要用户交互,或需要大量数据驱动。我们采用SFM和多视角三维重建算法构建场景几何结构,再估计环境光的球面谐波系数(实验表明球面谐波的效果要好于其他基函数)。我们展示了基于几何和光照恢复的应用,包括虚拟物体嵌入(增强现实),阴影检测和视频重新打光。

     

    Abstract: We present a system that automatically recovers scene geometry and illumination from a video, providing a basis for various applications. Previous image based illumination estimation methods either require user interaction or external information in the form of a database. We adopt structure-from-motion and multi-view stereo for initial scene reconstruction, and then estimate an environment map represented by spherical harmonics (as these perform better than other bases). We also demonstrate several video editing applications that exploit the recovered geometry and illumination, including object insertion (e.g. for augmented reality), shadow detection, and video relighting.

     

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