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ExquiMo:一种用于协作3D模型设计的精致僵尸(Exquisite Corpse)工具

ExquiMo:An Exquisite Corpse Tool for Collaborative 3D Shape Design

  • 摘要: 本文介绍了一种协作建模工具ExquiMo,它能让初级用户合作生成有趣并具有创造性的3D模型。该工具设计灵感来自精致僵尸游戏Exquisite Corpse,按照一定的顺序,它将某个模型的不同的部分分配给多位参与者,这些参与者顺序地位制定的部分建模。我们的方法基于这样的理解:有效的惊喜会带来创造性的输出。因此,在实验过程中,我们隐藏了最近"玩家"所建模的部分,以保持输出的"惊喜性"。单个玩家的局部设计被融合在一起,生成了通常意想不到的、新奇的结果。通过一系列的用户调查,我们研究了协作对于最终设计输出的有效性,以此来验证基于我们的研究问题的假设。用户调查结果为我们的假设提供了支持,即,通过ExquiMo工具的多用户的协同3D建模,按照通常关于创造性的评价标准:新颖性和意外性,能让新手产出更具创造性的设计。

     

    Abstract: We introduce ExquiMo, a collaborative modeling tool which enables novice users to work together to generate interesting, and even creative, 3D shapes. Inspired by an Exquisite Corpse gameplay, our tool allocates distinct parts of a shape to multiple players who model the assigned parts in a sequence. Our approach is motivated by the understanding that effective surprise leads to creative outcomes. Hence, to maintain the surprise factor of the output, we conceal the previously modeled parts from the most recent player. Part designs from individual players are fused together to produce an often unexpected and novel end result. We investigate the effectiveness of collaboration on the output designs by conducting a sequence of user studies to validate the hypotheses formed based on our research questions. Results of the user studies are supportive of our hypotheses that multi-user collaborative 3D modeling via ExquiMo tends to lead to more creative novice designs according to the commonly used criteria for creativity:novelty and surprise.

     

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