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Tong Xin, Tang Zesheng. Hardware Assisted Fast Volume Rendering with Boundary Enhancement[J]. Journal of Computer Science and Technology, 1998, 13(5): 393-401.
Citation: Tong Xin, Tang Zesheng. Hardware Assisted Fast Volume Rendering with Boundary Enhancement[J]. Journal of Computer Science and Technology, 1998, 13(5): 393-401.

Hardware Assisted Fast Volume Rendering with Boundary Enhancement

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  • Published Date: September 09, 1998
  • In this paper, a new volume rendering method with boundary enhancement is presented. The boundary is extracted and represented by surfaces explicitly. Then, using 3D texture mapping and graphics acceleration hardware, the volume data can be rendered with controllable boundary shading effect almost in real time. Test shows that this method is 4-5 times faster than the previous methods. Moreover, it can also be extended to render the surfaces and the volumetric data together interactively.
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    Krieger W. Volume rendering and data fearure enhancement. Computer Graphica, 1990, 24(5):21-26.
    [2]
    Nelson M. Optical model for direct volume rendering. IEEE Transaction on Visualization and Computer Grophics, 1995,1(2):90-108. ……….
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